New PDF release: Real-Time Systems Design and Analysis, Third Edition

By Phillip A. Laplante(auth.)

ISBN-10: 0471228559

ISBN-13: 9780471228554

ISBN-10: 0471648299

ISBN-13: 9780471648291

The major consultant to real-time structures design-revised and updated

This 3rd version of Phillip Laplante's bestselling, useful consultant to construction real-time platforms keeps its predecessors' certain holistic, systems-based strategy devised to assist engineers write problem-solving software program. Dr. Laplante features a survey of comparable applied sciences and their histories, whole with time-saving sensible tips, hands-on directions, C code, and insights into lowering ramp-up times.

Real-Time structures layout and research, 3rd variation is vital for college kids and working towards software program engineers who wish greater designs, swifter computation, and supreme price discount rates. Chapters talk about issues and software program requisites, software program platforms layout, the software program creation technique, functionality estimation and optimization, and engineering considerations.

This new version has been revised to include:
* updated details on object-oriented applied sciences for real-time together with object-oriented research, layout, and languages resembling Java, C++, and C#
* assurance of important advancements within the box, such as:
New life-cycle methodologies and complicated programming practices for real-time, together with Agile methodologies
research ideas for advertisement real-time working approach technology
advances, together with field-programmable gate arrays and reminiscence technology
* Deeper insurance of:
Scheduling and rate-monotonic theories
Synchronization and conversation techniques
software program checking out and metrics

Real-Time structures layout and research, 3rd variation continues to be an unequalled source for college kids and practising software program engineers who wish superior designs, speedier computation, and supreme rate mark downs.

Content:
Chapter 1 easy Real?Time techniques (pages 1–21):
Chapter 2 issues (pages 23–72):
Chapter three Real?Time working platforms (pages 73–160):
Chapter four software program necessities Engineering (pages 161–223):
Chapter five software program method layout (pages 225–319):
Chapter 6 Programming Languages and the software program construction technique (pages 321–349):
Chapter 7 functionality research and Optimization (pages 351–396):
Chapter eight Engineering issues (pages 397–444):

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Extra info for Real-Time Systems Design and Analysis, Third Edition

Example text

There is never a need to build a real-time operating system, because many commercial products exist. 5. The study of real-time systems is mostly about scheduling theory. The first misconception, that real-time systems must be fast, arises from the fact that many hard real-time systems indeed deal with deadlines in the tens of milliseconds, such as the aircraft navigation system. But the pasta sauce jars can move along the conveyor belt past a given point at a rate of one every 2 seconds. The airline reservation system has a deadline of 15 seconds.

RISC needs more memory for the sequences of instructions that form a complex instruction. CISC uses more processor cycles to execute the microinstructions used to implement the complex macroinstruction within the processor instruction set. RISCs have a major advantage in real-time systems in that, in theory, the average instruction execution time is shorter than for CISCs. The reduced instruction execution time leads to shorter interrupt latency and thus shorter response times. Moreover, RISC instruction sets tend to allow compilers to generate faster code.

Often these operations are the ADD, SUB, MUL, DIV, as well as more exotic instructions. For example, in the Pentium, there are built-in instructions for more efficient processing of graphics. 5 Data Movement The I/O movement instructions are used to move data to and from registers, ports, and memory. Data must be loaded and stored often. For example in the C language, the assignment statement is i = c; As a 2-address instruction, it would be MOVE &c, &i Most processors have separate instructions to move data into a register from memory (LOAD), and to move data from a register to memory (STORE).

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Real-Time Systems Design and Analysis, Third Edition by Phillip A. Laplante(auth.)


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