By Albert Atserias (auth.), Jerzy Marcinkowski, Andrzej Tarlecki (eds.)
ISBN-10: 3540230246
ISBN-13: 9783540230243
ISBN-10: 3540301240
ISBN-13: 9783540301240
This booklet constitutes the refereed complaints of the 18th overseas Workshop on laptop technological know-how good judgment, CSL 2004, held because the thirteenth Annual convention of the EACSL in Karpacz, Poland, in September 2004.
The 33 revised complete papers offered including five invited contributions have been conscientiously reviewed and chosen from 88 papers submitted. All present facets of common sense in computing device technological know-how are addressed starting from mathematical common sense and logical foundations to methodological matters and purposes of logics in quite a few computing contexts.
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Extra resources for Computer Science Logic: 18th International Workshop, CSL 2004, 13th Annual Conference of the EACSL, Karpacz, Poland, September 20-24, 2004. Proceedings
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Phil. Soc. 110, (1991), 33–47. 29. D. Prawitz. Ideas and results in proof theory. In Proceedings of the Second Scandinavian Logic Symposium. -E. Fenstad (ed), North-Holland 1971, 237–309. 30. E. P. Robinson. Proof Nets for Classical Logic. Journal of Logic and Computation. 13, 2003, 777–797. 31. M. E. Szabo. Polycategories. Comm. Alg. 3 (1997), 663–689. Applications of Craig Interpolation to Model Checking Kenneth McMillan Cadence Berkeley Labs A Craig interpolant [1] for a mutually inconsistent pair of formulas (A,B) is a formula that is (1) implied by A, (2) inconsistent with B, and (3) expressed over the common variables of A and B.
Not requiring randomization) memoryless strategies, if it exists, where each player gets at least some (specified) payoff is NP-complete. In contrast, for matrix games, finding a pure Nash equilibrium, if it exists, can always be achieved in polynomial time in size of the input. Related NP-hardness results appear in [4], but our results do not follow from theirs as their hardness proof does not hold for pure strategy Nash equilibria. For two-player zero-sum games with reachability objective, values can be algebraic and there are simple examples when they are irrational [6].
Interestingly, is definable using cardinality constraints, although it does fall outside the aforementioned fragment and cannot be described using the techniques in [7]: Finally, a quantifier that also deals with cardinality can be formulated based on the results of in [8]. It is not however the size of sets satisfying but the number of such sets that is quantified. More precisely, a binary tree satisfies if there are continuum sets F such that satisfies This quantifier, it turns out, is definable in MSOL, and thus its unrestricted use retains decidability.
Computer Science Logic: 18th International Workshop, CSL 2004, 13th Annual Conference of the EACSL, Karpacz, Poland, September 20-24, 2004. Proceedings by Albert Atserias (auth.), Jerzy Marcinkowski, Andrzej Tarlecki (eds.)
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